To do this trick you'll need a Pokémon with the surf ability so unfortunately you'll already have to have already done a good chunk of the game. First you'll need to go to Viridian city. Remember the old man at the starting that wouldn't move 'till he had his coffee? Go talk to him. He'll ask you if you're in a hurry. Answer 'No'. He'll demonstrate his catching skill on a poor unsuspecting Weedle. Then you're set. |
Now, without being fought, go to Cinnabar Island. That's the Island south of Pallet where they have all the Pokémon research labs. Surf up and down on the east coast in the water but still over the beach as indicated in the picture. Eventually you'll be attacked. One of many things can attack. It could just be a Pokémon like the last group you fought before talking to the old man (a great way to catch Safari Zone Pokémon but that's a different story) it could be a level 100+ Pokémon or even a Missingno. If it's a Missingno it will glitch your game but in a good way. People claim Missingno. can erase you're code but I've never had it happen. Just don't catch them. |
If you run away or kill the Missingno. you'll get a great side effect. The number of items in your sixth slot will be incremented by 128. All right! It's a great way to get tons of cash, duplicate rare TMs or make tons of rare candies. Why 128? The way I see it it changes the most significant bit of your item to a 1. Although it usually has only up to 99 of an item you can actually have up to 255. So a 1 in binary is 00000001 changed to 10000001 which is 129. Fight another Missingno. and nothing changes but use up 2 and you get 127 (see left screen), 0111111 in binary. Do the trick again and you get 11111111 or 255 items (see right screen). Not too shaby! |
So you really want a Missingno. eh? Okay but I warned you. You can catch 'em like any other Pokémon. Master Balls never fail but you can do it with an Ultra Ball if you weaken him enough. He's pretty glitchy. Definetly not supposed to be in the game. His stats are crappy. He's got really high Attack but everything else is bad. Worse even than Chansey bad or Magicarp bad. Notice the lack of graphics too.
You can also catch Glitch'm, which is basically a MISSINGNO. with a wierd name. Same attacks, crappy stats and uses all TMs but give him a Rare Candy and he'll turn into Kangaskhan. Good trick for raising the ultimate Kangaskhan 'cause he can learn all TMs before being evolved. |
His attacks are pretty crappy too. He's got Sky attack which is pretty good since it depends on strength so it'll whoop anyone but it takes 2 turns so you might get killed. His 2 Water Guns are useless because his special is so low that he could barely take on an injured Geodude. You can teach him any TMs though. Check out what he looks like on the selection screen. Now tell me this isn't a glitch. When you try to use him in a fight the glitches start to pile on even more. Ash is all messed up when he comes in. The tiles are straight but put together backwards. The enemies are flipped too. |
When Missingno appears he's just scribbles. That's probably backwards too but it's just junk so you can't tell. If you attack the enemy or if it moves somehow the glitches continue. The tiles go in the right place but they're still facing backward so it looks even worse. If you change guys the glitches are still present. Your other Pokémon still look glitched. Poor Psyduck! When you finish the game ideally you'll have your Pokémon inlisted in the Pokémon Hall of Fame. This'll be totally glitched if you simply fight a Missingno. but the number of times you finish it will still be the same. They start to make sense again in the late numbers if you've finished it 50 to 75 times but only the later records. It's fun to look at 'cause guy's have wierd names and show a random picture. If you're lucky you can even sometimes see a picture of a Mew. |
Missingno. aren't the only glitched Pokémon you can catch. You can also catch Pokémon that are over level 100. Shown her is a level 128 Golbat. If you know a lot of people you can collect the ultimate team of super powerfull pokémon 'cause it varies with your name. Weaken him enough and you can catch these Pokémon using Master Balls or even Ultra Balls in time. They're not glitched at all. If you win any experience with them or leave them in the daycare for any amount of time they'll go down to level 100. |
In blue, with the name "GARY": AR : 128, Marowak Y_ : 152, MISSINGNO. JO : 137, Clefable HN : 135, Electrode _N : 135, Electrode it's as if the name was GARY_JOHN_N but normally when it hits the _ it just stops writting the name |
This coincides with the name choices in blue: NEW NAME; BLUE; GARY; JOHN; NEW NAME; RED; ASH; JACK; |
In red, with the name "ASH": SH : 146, MISSINGNO. _J : 80, MISSINGNO. AC : 128, Golbat K_ : 138, MISSINGNO. NE : 141, Snorlax it's as if his name was ASH_JACK_NE |
This goes with the red names: NEW NAME; RED; ASH; JACK; NEW NAME; BLUE; GARY; JOHN; |
If you really want the ultimate Pokémon might I suggest pumping them full of Rare Candies obtained using the infinite item trick listed above. Usually when a Pokémon reaches level 100 he won't take any more Rare Candies 'cause it's the max level. The Pokémon aren't at level 100 so they can still be brought up levels. Techinically you can bring them up to level 255 then they go back to 0 but I don't recomend it. Through my cheating I've ran into 2 different kind of 100+ Pokémon. Let's call them types A and B. Type A can be brought up to level 254 without problems but when brought up to 255 you can't take them out of a storage box. When you try the game will freeze on you. If you do this you should just release the Pokémon into the wild 'cause all you can do is look at his stats. So these should be brought up to level 254. |
245 -> 255 246 -> :L59 247 -> :L74 248 -> :L84 249 -> :L92 250 -> 100 251 -> 106 252 -> 111 253 -> 116 254 -> 121 255 -> 125 |
Consult the table on the left. When you deposit your Pokémon with the left level he'll be withdrawn with the level on the right. If you put him in at level 245 and take him out at 255 he'll be missing a little HP which can be healed normally and then he'll be a perfect level 255 Pokémon. You can then deposit and withdraw him as much as you want. For all the others their level will decrease, as will all their stats exept for health. Their maximum health will decrease but their current health will remain at the same high number. This means that the Pokémon will have more health than the maximum until healed or left in a Pokémon Center. You can then pump it back up to a high level (on if it's already past 100) and will have high stats again with boosted HP, past the usual max of 999. You see when you raise your level your health is raised too. You can keep doing this indefinetly. The max I've done is a Charizard with over 1500 and I had to keep doing it a bunch of times. Unfortunatly you can't get symbols after 9 so it starts to put wierd stuff in the hundreds digit after 1000, like with the infinite item trick. If you want to get the most out of this trick I suggest bringing you Pokémon to level 251 before putting him in your box 'cause then he'll have the most levels to go up without being stuck under 100. |
Now here's another way of getting a better variety of Pokémon. If one of the high level Pokémon you fight can be traded somewhere in the game by various trainers then you could trade for a high level Pokémon. You see when you trade with Trainers the Pokémon you get will be of the same level as the Pokémon you give them. For example lets say I catch a Venonat at level 138 (I used a Gameshark here 'cause I didn't get any tradeable Pokémon). I can go to Cinnabar Island Pokémon research center and trade for a level 138 Tangela. I tried it and it works just fine. |
Abra -> Mr. Mime Poliwhirl -> Jynx Spearow -> Farfetch'd Slowbro -> Lickitung Venonat -> Tangela Raichu -> Voltorb |
Just check the table on the left. If you catch any of the left Pokémon you can trade them somewhere for the one on the right. I dream of someday getting the ultimate Farfetch'd and Lickitung. |